Hackathon

SEGE was among the promoters and organizers of three Hackathons related to health and well-being, involving the academic world, hospital organizations, healthcare facilities, and pharmaceutical and wellness companies.


The choice of what to eat and how to eat it affects people’s health every day.
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2015 - Food, Health and Well-being

Healthcare professionals, technology experts, designers and patients: together in a hackathon to develop ideas and innovative solutions, applications, digital services and tools. In Milan, from May 22 to 24, 2015, at POLIHUB, the first hackathon on nutrition, food and health was held, addressing concrete issues in people’s lives: obesity, intolerances, food allergies, metabolic diseases and food safety.


2016 - Hackathon for Health
We help hospitals promote innovation projects within their organizations

The entire process was designed to encourage the inclusion of all participants and the identification of concrete needs starting from the narratives of their everyday experiences. The possibility of creating a local network of hospitals and care facilities gave the project a solid foundation during the research phase: ethnographies and interviews conducted directly within these places made it possible to immediately connect with experts, patients, caregivers and nursing staff, leading to the identification of problems and needs expressed by those directly involved in and using the care system. Thanks to user research and the collection of data and materials within the network facilities, the Hacking Health community was opened to university students who took part in workshops and co-design activities to analyze the materials together with institutional partners and sponsors.

The process involved over 250 people and ended with the hackathon days at Base Milano on November 11-13, 2016.

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2018 - H4O: Hackathon for Ophthalmology
Innovation that helps sight

H4O - Hackathon for Ophthalmology is an example of the application of SEGE’s open innovation model to the healthcare ecosystem. The project was born from the meeting with promoters (Novartis, SOI and Fondazione Cottino) and partners (University of Milano-Bicocca, Polihub and ITIA-CNR), committed to identifying the difficulties and problems of visually impaired and blind people in order to encourage openness and the emergence of concrete needs and ideas from the ground up. The project ran from February to October 2018 and concluded with the hackathon held on October 12-14 at Fabbrica del Vapore in Milan. The program developed in five phases: observation and research; analysis and clustering; prioritization; definition; solution.

Each phase of the process was structured around the use of co-design tools and methodologies capable of producing results that were easy to share and understand, allowing new participants to join in and contribute at any time. The activities were guided by collaboration between doctors, healthcare professionals, students and professionals from different disciplines and sectors: interdisciplinarity, openness and generativity were the keys to highlighting critical issues, needs and relevant aspects.

Methodologically, the project stems from the hybridization of Design Thinking and Grounded Theory. This made it possible to combine broad participation from stakeholders with different experiences and skills with the identification of needs and solution questions.

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